Previously, I was able to send data from a HTML Form to Google Form (Responses Spreadsheet) using ajax. Here's the code. Ajax Code function postContactToGoogle() { var email = $('#emailtosubscribe').val(); $.ajax({ url: "https://docs.google.com/forms/d/e/[key]/formResponse", data: { "entry_1064445353": email }, type: "POST", dataType: "xml", statusCode: { 0: function() { window.location.reload(); }, 200: function() { window.location.reload(); } } }); }Now, I am trying to do the same in Unity using UnityWebRequest. Here's my code Unity Code public class SendToGoogle : MonoBehaviour { public GameObject email; private string Email; [SerializeField] private string BASE_URL = "https://docs.google.com/forms/d/e/[key]/formResponse"; IEnumerator Post(string json) { byte[] bytes = System.Text.Encoding.ASCII.GetBytes(json); using (UnityWebRequest www = new UnityWebRequest(BASE_URL, UnityWebRequest.kHttpVerbPOST)) { UploadHandlerRaw uH = new UploadHandlerRaw(bytes); DownloadHandlerBuffer dH = new DownloadHandlerBuffer(); = uH; = dH; ("Content-Type", "application/json"); yield return (); if () { Debug.Log(); } else { Debug.Log(()); Debug.Log(); } } } public void Subscribe() { Email = email.GetComponent<InputField>().text; var n = new JSONObject(); n["entry_1064445353"] = Email; string json = n.ToString(); Debug.Log(Email); StartCoroutine(Post(json)); } }Now when I try to submit email from the Scene, time stamp is created in the spreadsheet but the email is not saved. I am doubtful on ("Content-Type", "application/json");, as in ajax I am using xml as datatype with dataType: "xml". Moreover, I also tried sending just string without changing it to JSONObject and changing Content-Type on SetRequestHeader to xml. (责任编辑:) |